36 Textures. Light and Shadow.
There were originally only 6 basic "light' textures. However each of these textures were then developed in consideration with light and shadow. The development and transition of how a texture evolves from a light texture to a dark texture. The 6 textures were based off 6 words which I though was applicable to my concept in conjunction with my theme sustainability. These were (in order of the rows) CELLULAR, FLEXIBLE, GRAINY, OPAQUE, SHATTERED and METAL and they go from light to shadow from left to right.
First Row: CELLUAR
Second Row: FLEXIBLE
Third Row: GRAINY
Fourth Row: OPAQUE
Fifth Row: SHATTERED
Sixth Row: METAL
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